Doug Kerr
Well-known member
On C-M-Y ratios
The recent, and very interesting, discussion of "recipes" for "nice-looking" skin revolves around what are described as ratios between the C, M, and Y coordinates of the colors involved.
For openers, the "imperatives" are described in terms of "this coordinate should not be greater than that one".
But when we get more subtle, we hear that "this one should preferably be perhaps 25% of that one".
There we run into a complication. The C, M, and Y coordinate values are non-linear. (They derive from a simplistic transformation of the R, G, and B coordinates, which are themselves nonlinear. And the nature of the transform "aggravates" the nonlinearity.)
Thus, for a given chromaticity, the ratios between C, M, and Y will not be fixed, but will vary with the luminance at which we find the color.
Accordingly, for the same skin, and consistent color rendering, the ratios between C, M, and Y will differ with the luminance at which we find this skin area in the image.
For example, the three C,M,Y triples below represent exactly the same chromaticity, but the second has 1/2 the luminance. I have shown C, M, and Y on a 0-255 scale (rather than the 0-100% scale we sometimes see), and after each triple, I have shown the ratios between the C, M, and Y values, normalized to the greatest value (that is, the greatest of the values there is arbitrarily made 100%).
15,46,64 (23%,72%,100%)
80,102,116 (69%,88%,100%)
I'm delighted to see the entry of some basic "color science" into this overall discussion, but we need to be a bit careful in tossing about the concept of "target" or "typical" "C-M-Y ratios" for various genres of human skin.
Best regards,
Doug
The recent, and very interesting, discussion of "recipes" for "nice-looking" skin revolves around what are described as ratios between the C, M, and Y coordinates of the colors involved.
For openers, the "imperatives" are described in terms of "this coordinate should not be greater than that one".
But when we get more subtle, we hear that "this one should preferably be perhaps 25% of that one".
There we run into a complication. The C, M, and Y coordinate values are non-linear. (They derive from a simplistic transformation of the R, G, and B coordinates, which are themselves nonlinear. And the nature of the transform "aggravates" the nonlinearity.)
Thus, for a given chromaticity, the ratios between C, M, and Y will not be fixed, but will vary with the luminance at which we find the color.
Accordingly, for the same skin, and consistent color rendering, the ratios between C, M, and Y will differ with the luminance at which we find this skin area in the image.
For example, the three C,M,Y triples below represent exactly the same chromaticity, but the second has 1/2 the luminance. I have shown C, M, and Y on a 0-255 scale (rather than the 0-100% scale we sometimes see), and after each triple, I have shown the ratios between the C, M, and Y values, normalized to the greatest value (that is, the greatest of the values there is arbitrarily made 100%).
15,46,64 (23%,72%,100%)
80,102,116 (69%,88%,100%)
I'm delighted to see the entry of some basic "color science" into this overall discussion, but we need to be a bit careful in tossing about the concept of "target" or "typical" "C-M-Y ratios" for various genres of human skin.
Best regards,
Doug